![]() Simultaneously working on iOS and Android – The concept of ‘ Classes’ in Cocos2D-x makes this easy for mobile game and application developers.For optimal game engine performance, it is advisable to upgrade systems to the latest versions of the respective OS-es (OS X Yosemite, iOS 8, Android 5.0 Lollipop, etc.). For Windows and OS X games, the minimum runtime requirements of Cocos2D-x are Windows Phone 8 and OS X 10.6 respectively. Similarly, if you are making an Android game, you will be able to use this game engine only if your device is powered by Version 2.3 (or later) of the OS. Minimum system requirements (Runtime) – For iOS game development, Cocos2D-x requires the support of iOS 5.0 (or higher).The ‘ Scene’, of course, refers to the screen where the game menus, levels, and all other visual elements are displayed. The in-order-work algorithm is deployed by Cocos2d-x to manage the sprites, nodes and animations in the ‘ Scene Graph’. ![]() ![]() All nodes are stored in a ‘ Scene Graph’, which is alternatively called the ‘ Tree’. All the other objects are simple ‘ Nodes’. Both of them refer to the objects visible on the game screen – but ‘ Sprites’ are the ones which actually move about. Scenes and Nodes and Sprites – In particular, many new game developers find the concept of ‘ Nodes’ and ‘ Sprites’ confusing.It is possible to use Cocos2d-x for desktop as well as mobile game development. Depending on the platform you are working, you will have to download and install the latest version of Xcode (iOS) or Eclipse (Android). This automatically makes it a more widely usable tool than the Objective-C based Cocos2d, which supports only the iOS platform. Cross-platform support – The Cocos2d-x framework can be used to build games and apps on both the iOS and Android platform.In the following discussion, we will take you through some important features and user-tips related to Cocos2d-x: With greater familiarity with the framework, you are likely to find the engine to be really user-friendly too. Newbies can, however, find it rather complicated – and a significant amount of time needs to be invested by a developer on learning its nitty-gritty, before (s)he can start creating games with this open-source tool. We have here explained some terms and features of this tool, for new and existing users.Ĭocos2d-x would easily figure among the most popular 2D game development engines. As far as open-source, cross-platform game engines are concerned, Cocos2D-x would rank right near the top.
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