![]() Reloading alternates between a pistol and a continuous beam. Touching a soul deals high damage to the enemy. ![]() Has a chance to fire a critical shot which deals 20 times its damage.Ĭauses enemy souls to leave their bodies. Reloading an empty clip makes the player invisible. Taking damage decreases its level by 1.įires large and rectangular bullets with high knockback.Ĭan be charged to fire more powerful shots. Killing enough enemies causes the gun to level up, increasing its damage. ![]() Increases curse by 1.įires bouncing bullets that aim towards enemies after bouncing. When at 3 stars, can be charged to consume the stars and fire a high-damage super punch. Gains a star each time it kills an enemy, up to 3. Shoots a boxing glove with a chance to stun. Has very low ammo, but regenerates 1 ammo if a shot hits an enemy. Enemies that die while cheesed spawn a large cheese pool, which cheeses any enemies that step in it.įires rotating guns which fire bullets as they travel.įires three shotguns, each of which fires three bullets upon hitting something. Increases curse by 2.Įncases enemies in cheese, freezing them. Does not crack secret walls.Ĭharged swings reflect nearby bullets. At full health, swings send out a piercing sword projectile. Reloading throws the gun, which has a chance to stun enemies. Does not crack secret walls.įires sticky darts. Does not crack secret walls.įires short-range, inaccurate lasers. Guns are the player's primary method of attacking enemies, and can be found by opening chests, defeating bosses, purchasing them from shops, or receiving them from NPCs Icon
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